If you load any Image, and crop it the sRGB disappears (and other values?)
```
using(var image = new MagickImage(file))
{
// in debugger hover mouse over image, you'll see that it has an sRGB value
image.Crop(a smaller box than image rectangle);
// now in debugger hover over image, sRGB is gone - why?
}
```
If you do the same with a really large image (12000x6555) for example
http://goo.gl/rg1k6C
using the above code and the linked image
```
var geo = new MagickGeometry(0,709,12000,5846);
image.Crop(geo);
image.Write(file); // Exception, Insufficient memory
```
Any idea's what Crop is doing to make it so I cannot write the modified image?
Comments: ** Comment from web user: dlemstra **
```
using(var image = new MagickImage(file))
{
// in debugger hover mouse over image, you'll see that it has an sRGB value
image.Crop(a smaller box than image rectangle);
// now in debugger hover over image, sRGB is gone - why?
}
```
If you do the same with a really large image (12000x6555) for example
http://goo.gl/rg1k6C
using the above code and the linked image
```
var geo = new MagickGeometry(0,709,12000,5846);
image.Crop(geo);
image.Write(file); // Exception, Insufficient memory
```
Any idea's what Crop is doing to make it so I cannot write the modified image?
Comments: ** Comment from web user: dlemstra **
What is the type of the 'file' variable?