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Commented Unassigned: MagickImage.Resize(new MagickGeometry([int])); crashes/hangs [1408]

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I've been using v7.0.0.0101 where Resize worked quite good. Now with current verisons (tried the last 3) it hangs/crashes and I'm getting no response or whatever. Instead the monitor get's dark and the memory increases. "AdpativeResize" still works fine but I need to Resize.
Thanx in advance!
Comments: Thanks for your fast reply. No, I do not have an AMD videocard. It's on a laptop with Intel HD. Meanwhile I found a solution: What doesn't work for me is using Resize with MagickGeometry or with Percentage. But Resize([int], [int]) works fine. I also notices that MagickImage.ResolutionX and MagickImage.ResolutionY is not exposed/existent anymore. Could it be that this is also used internally and therefore causing the issue? I'm just guessing here. Thanks a lot for this great project. Very much appreciated!

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